Linked List - Insert a new node at the given position
In this method, a new element is inserted at the specified position in the linked list. For example - if the given list is 10->20->30 and a new element 100 is added at position 2, the list becomes 10->100->20->30.
First, a new node with given element is created. If the insert position is 1, then the new node is made to head. Otherwise, traverse to the node that is previous to the insert position and check if it is null or not. In case of null, the specified position does not exist. In other case, assign next of the new node as next of the previous node and next of previous node as new node. The below figure describes the process, if the insert node is other than the head node.
The function push_at is created for this purpose. It is a 6-step process.
void push_at(int newElement, int position) { //1. allocate node to new element Node* newNode = new Node(); newNode->data = newElement; newNode->next = NULL; //2. check if the position is > 0 if(position < 1) { cout<<"\nposition should be >= 1."; } else if (position == 1) { //3. if the position is 1, make next of the // new node as head and new node as head newNode->next = head; head = newNode; } else { //4. Else, make a temp node and traverse to the // node previous to the position Node* temp = head; for(int i = 1; i < position-1; i++) { if(temp != NULL) { temp = temp->next; } } //5. If the previous node is not null, make // newNode next as temp next and temp next // as newNode. if(temp != NULL) { newNode->next = temp->next; temp->next = newNode; } else { //6. When the previous node is null cout<<"\nThe previous node is null."; } } }
void push_at(struct Node** head_ref, int newElement, int position) { //1. allocate node to new element struct Node *newNode, *temp; newNode = (struct Node*)malloc(sizeof(struct Node)); newNode->data = newElement; newNode->next = NULL; //2. check if the position is > 0 if(position < 1) { printf("\nposition should be >= 1."); } else if (position == 1) { //3. if the position is 1, make next of the // new node as head and new node as head newNode->next = *head_ref; *head_ref = newNode; } else { //4. Else, make a temp node and traverse to the // node previous to the position temp = *head_ref; for(int i = 1; i < position-1; i++) { if(temp != NULL) { temp = temp->next; } } //5. If the previous node is not null, make // newNode next as temp next and temp next // as newNode. if(temp != NULL) { newNode->next = temp->next; temp->next = newNode; } else { //6. When the previous node is null printf("\nThe previous node is null."); } } }
def push_at(self, newElement, position): #1. allocate node to new element newNode = Node(newElement) #2. check if the position is > 0 if(position < 1): print("\nposition should be >= 1.") elif (position == 1): #3. if the position is 1, make next of the # new node as head and new node as head newNode.next = self.head self.head = newNode else: #4. Else, make a temp node and traverse to the # node previous to the position temp = self.head for i in range(1, position-1): if(temp != None): temp = temp.next #5. If the previous node is not null, make # newNode next as temp next and temp next # as newNode. if(temp != None): newNode.next = temp.next temp.next = newNode else: #6. When the previous node is null print("\nThe previous node is null.")
void push_at(int newElement, int position) { //1. allocate node to new element Node newNode = new Node(); newNode.data = newElement; newNode.next = null; //2. check if the position is > 0 if(position < 1) { System.out.print("\nposition should be >= 1."); } else if (position == 1) { //3. if the position is 1, make next of the // new node as head and new node as head newNode.next = head; head = newNode; } else { //4. Else, make a temp node and traverse to the // node previous to the position Node temp = new Node(); temp = head; for(int i = 1; i < position-1; i++) { if(temp != null) { temp = temp.next; } } //5. If the previous node is not null, make // newNode next as temp next and temp next // as newNode. if(temp != null) { newNode.next = temp.next; temp.next = newNode; } else { //6. When the previous node is null System.out.print("\nThe previous node is null."); } } }
public void push_at(int newElement, int position) { //1. allocate node to new element Node newNode = new Node(); newNode.data = newElement; newNode.next = null; //2. check if the position is > 0 if(position < 1) { Console.Write("\nposition should be >= 1."); } else if (position == 1) { //3. if the position is 1, make next of the // new node as head and new node as head newNode.next = head; head = newNode; } else { //4. Else, make a temp node and traverse to the // node previous to the position Node temp = new Node(); temp = head; for(int i = 1; i < position-1; i++) { if(temp != null) { temp = temp.next; } } //5. If the previous node is not null, make // newNode next as temp next and temp next // as newNode. if(temp != null) { newNode.next = temp.next; temp.next = newNode; } else { //6. When the previous node is null Console.Write("\nThe previous node is null."); } } }
public function push_at($newElement, $position) { //1. allocate node to new element $newNode = new Node(); $newNode->data = $newElement; $newNode->next = null; //2. check if the position is > 0 if($position < 1) { echo "\nposition should be >= 1."; } else if ($position == 1) { //3. if the position is 1, make next of the // new node as head and new node as head $newNode->next = $this->head; $this->head = $newNode; } else { //4. Else, make a temp node and traverse to the // node previous to the position $temp = new Node(); $temp = $this->head; for($i = 1; $i < $position-1; $i++) { if($temp != null) { $temp = $temp->next; } } //5. If the previous node is not null, make // newNode next as temp next and temp next // as newNode. if($temp != null) { $newNode->next = $temp->next; $temp->next = $newNode; } else { //6. When the previous node is null echo "\nThe previous node is null."; } } }
The below is a complete program that uses above discussed concept to insert new node at a given position in the linked list.
#include <iostream> using namespace std; //node structure struct Node { int data; Node* next; }; class LinkedList { private: Node* head; public: LinkedList(){ head = NULL; } //Add new element at the end of the list void push_back(int newElement) { Node* newNode = new Node(); newNode->data = newElement; newNode->next = NULL; if(head == NULL) { head = newNode; } else { Node* temp = head; while(temp->next != NULL) temp = temp->next; temp->next = newNode; } } //Inserts a new element at the given position void push_at(int newElement, int position) { Node* newNode = new Node(); newNode->data = newElement; newNode->next = NULL; if(position < 1) { cout<<"\nposition should be >= 1."; } else if (position == 1) { newNode->next = head; head = newNode; } else { Node* temp = head; for(int i = 1; i < position-1; i++) { if(temp != NULL) { temp = temp->next; } } if(temp != NULL) { newNode->next = temp->next; temp->next = newNode; } else { cout<<"\nThe previous node is null."; } } } //display the content of the list void PrintList() { Node* temp = head; if(temp != NULL) { cout<<"The list contains: "; while(temp != NULL) { cout<<temp->data<<" "; temp = temp->next; } cout<<"\n"; } else { cout<<"The list is empty.\n"; } } }; // test the code int main() { LinkedList MyList; //Add three elements in the list. MyList.push_back(10); MyList.push_back(20); MyList.push_back(30); MyList.PrintList(); //Insert an element at position 2 MyList.push_at(100, 2); MyList.PrintList(); //Insert an element at position 1 MyList.push_at(200, 1); MyList.PrintList(); return 0; }
The above code will give the following output:
The list contains: 10 20 30 The list contains: 10 100 20 30 The list contains: 200 10 100 20 30
#include <stdio.h> #include <stdlib.h> //node structure struct Node { int data; struct Node* next; }; //Add new element at the end of the list void push_back(struct Node** head_ref, int newElement) { struct Node *newNode, *temp; newNode = (struct Node*)malloc(sizeof(struct Node)); newNode->data = newElement; newNode->next = NULL; if(*head_ref == NULL) { *head_ref = newNode; } else { temp = *head_ref; while(temp->next != NULL) { temp = temp->next; } temp->next = newNode; } } //Inserts a new element at the given position void push_at(struct Node** head_ref, int newElement, int position) { struct Node *newNode, *temp; newNode = (struct Node*)malloc(sizeof(struct Node)); newNode->data = newElement; newNode->next = NULL; if(position < 1) { printf("\nposition should be >= 1."); } else if (position == 1) { newNode->next = *head_ref; *head_ref = newNode; } else { temp = *head_ref; for(int i = 1; i < position-1; i++) { if(temp != NULL) { temp = temp->next; } } if(temp != NULL) { newNode->next = temp->next; temp->next = newNode; } else { printf("\nThe previous node is null."); } } } //display the content of the list void PrintList(struct Node* head_ref) { struct Node* temp = head_ref; if(head_ref != NULL) { printf("The list contains: "); while (temp != NULL) { printf("%i ",temp->data); temp = temp->next; } printf("\n"); } else { printf("The list is empty.\n"); } } // test the code int main() { struct Node* MyList = NULL; //Add three elements in the list. push_back(&MyList, 10); push_back(&MyList, 20); push_back(&MyList, 30); PrintList(MyList); //Insert an element at position 2 push_at(&MyList, 100, 2); PrintList(MyList); //Insert an element at position 1 push_at(&MyList, 200, 1); PrintList(MyList); return 0; }
The above code will give the following output:
The list contains: 10 20 30 The list contains: 10 100 20 30 The list contains: 200 10 100 20 30
# node structure class Node: def __init__(self, data): self.data = data self.next = None #class Linked List class LinkedList: def __init__(self): self.head = None #Add new element at the end of the list def push_back(self, newElement): newNode = Node(newElement) if(self.head == None): self.head = newNode return else: temp = self.head while(temp.next != None): temp = temp.next temp.next = newNode #Inserts a new element at the given position def push_at(self, newElement, position): newNode = Node(newElement) if(position < 1): print("\nposition should be >= 1.") elif (position == 1): newNode.next = self.head self.head = newNode else: temp = self.head for i in range(1, position-1): if(temp != None): temp = temp.next if(temp != None): newNode.next = temp.next temp.next = newNode else: print("\nThe previous node is null.") #display the content of the list def PrintList(self): temp = self.head if(temp != None): print("The list contains:", end=" ") while (temp != None): print(temp.data, end=" ") temp = temp.next print() else: print("The list is empty.") # test the code MyList = LinkedList() #Add three elements in the list. MyList.push_back(10) MyList.push_back(20) MyList.push_back(30) MyList.PrintList() #Insert an element at position 2 MyList.push_at(100, 2) MyList.PrintList() #Insert an element at position 1 MyList.push_at(200, 1) MyList.PrintList()
The above code will give the following output:
The list contains: 10 20 30 The list contains: 10 100 20 30 The list contains: 200 10 100 20 30
//node structure class Node { int data; Node next; }; class LinkedList { Node head; LinkedList(){ head = null; } //Add new element at the end of the list void push_back(int newElement) { Node newNode = new Node(); newNode.data = newElement; newNode.next = null; if(head == null) { head = newNode; } else { Node temp = new Node(); temp = head; while(temp.next != null) temp = temp.next; temp.next = newNode; } } //Inserts a new element at the given position void push_at(int newElement, int position) { Node newNode = new Node(); newNode.data = newElement; newNode.next = null; if(position < 1) { System.out.print("\nposition should be >= 1."); } else if (position == 1) { newNode.next = head; head = newNode; } else { Node temp = new Node(); temp = head; for(int i = 1; i < position-1; i++) { if(temp != null) { temp = temp.next; } } if(temp != null) { newNode.next = temp.next; temp.next = newNode; } else { System.out.print("\nThe previous node is null."); } } } //display the content of the list void PrintList() { Node temp = new Node(); temp = this.head; if(temp != null) { System.out.print("The list contains: "); while(temp != null) { System.out.print(temp.data + " "); temp = temp.next; } System.out.println(); } else { System.out.println("The list is empty."); } } }; // test the code public class Implementation { public static void main(String[] args) { LinkedList MyList = new LinkedList(); //Add three elements in the list. MyList.push_back(10); MyList.push_back(20); MyList.push_back(30); MyList.PrintList(); //Insert an element at position 2 MyList.push_at(100, 2); MyList.PrintList(); //Insert an element at position 1 MyList.push_at(200, 1); MyList.PrintList(); } }
The above code will give the following output:
The list contains: 10 20 30 The list contains: 10 100 20 30 The list contains: 200 10 100 20 30
using System; //node structure class Node { public int data; public Node next; }; class LinkedList { Node head; public LinkedList(){ head = null; } //Add new element at the end of the list public void push_back(int newElement) { Node newNode = new Node(); newNode.data = newElement; newNode.next = null; if(head == null) { head = newNode; } else { Node temp = new Node(); temp = head; while(temp.next != null) temp = temp.next; temp.next = newNode; } } //Inserts a new element at the given position public void push_at(int newElement, int position) { Node newNode = new Node(); newNode.data = newElement; newNode.next = null; if(position < 1) { Console.Write("\nposition should be >= 1."); } else if (position == 1) { newNode.next = head; head = newNode; } else { Node temp = new Node(); temp = head; for(int i = 1; i < position-1; i++) { if(temp != null) { temp = temp.next; } } if(temp != null) { newNode.next = temp.next; temp.next = newNode; } else { Console.Write("\nThe previous node is null."); } } } //display the content of the list public void PrintList() { Node temp = new Node(); temp = this.head; if(temp != null) { Console.Write("The list contains: "); while(temp != null) { Console.Write(temp.data + " "); temp = temp.next; } Console.WriteLine(); } else { Console.WriteLine("The list is empty."); } } }; // test the code class Implementation { static void Main(string[] args) { LinkedList MyList = new LinkedList(); //Add three elements in the list. MyList.push_back(10); MyList.push_back(20); MyList.push_back(30); MyList.PrintList(); //Insert an element at position 2 MyList.push_at(100, 2); MyList.PrintList(); //Insert an element at position 1 MyList.push_at(200, 1); MyList.PrintList(); } }
The above code will give the following output:
The list contains: 10 20 30 The list contains: 10 100 20 30 The list contains: 200 10 100 20 30
<?php //node structure class Node { public $data; public $next; } class LinkedList { public $head; public function __construct(){ $this->head = null; } //Add new element at the end of the list public function push_back($newElement) { $newNode = new Node(); $newNode->data = $newElement; $newNode->next = null; if($this->head == null) { $this->head = $newNode; } else { $temp = new Node(); $temp = $this->head; while($temp->next != null) { $temp = $temp->next; } $temp->next = $newNode; } } //Inserts a new element at the given position public function push_at($newElement, $position) { $newNode = new Node(); $newNode->data = $newElement; $newNode->next = null; if($position < 1) { echo "\nposition should be >= 1."; } else if ($position == 1) { $newNode->next = $this->head; $this->head = $newNode; } else { $temp = new Node(); $temp = $this->head; for($i = 1; $i < $position-1; $i++) { if($temp != null) { $temp = $temp->next; } } if($temp != null) { $newNode->next = $temp->next; $temp->next = $newNode; } else { echo "\nThe previous node is null."; } } } //display the content of the list public function PrintList() { $temp = new Node(); $temp = $this->head; if($temp != null) { echo "The list contains: "; while($temp != null) { echo $temp->data." "; $temp = $temp->next; } echo "\n"; } else { echo "The list is empty.\n"; } } }; // test the code $MyList = new LinkedList(); //Add three elements in the list. $MyList->push_back(10); $MyList->push_back(20); $MyList->push_back(30); $MyList->PrintList(); //Insert an element at position 2 $MyList->push_at(100, 2); $MyList->PrintList(); //Insert an element at position 1 $MyList->push_at(200, 1); $MyList->PrintList(); ?>
The above code will give the following output:
The list contains: 10 20 30 The list contains: 10 100 20 30 The list contains: 200 10 100 20 30