C++ <cstdlib> - malloc() Function
The C++ <cstdlib> malloc() function is used to allocate a block of size bytes of memory. If allocation succeeds, it returns a pointer to the beginning of newly allocated memory.
The content of the newly allocated memory is not initialized, remaining with indeterminate values.
If size is zero, the behavior of the function is implementation-defined (it may or may not be a null pointer), but the returned pointer shall not be dereferenced, and should be passed to free() to avoid memory leaks.
Syntax
void* malloc (size_t size);
Parameters
size |
Specify number of bytes to allocate. size_t is an unsigned integral type. |
Return Value
On success, returns a pointer to the beginning of newly allocated memory. The type of this pointer is always void*, which can be cast to the desired type of data pointer in order to be dereferenceable. On failure, returns a null pointer.
Example:
The example below shows the usage of <cstdlib> malloc() function.
#include <cstdio> #include <cstdlib> int main (){ //allocating memory for array of 5 int int *p1 = (int*) malloc(5*sizeof(int)); //another way of doing the same int *p2 = (int*) malloc(sizeof(int[5])); //another way of doing the same int *p3 = (int*) malloc(5*sizeof *p3); //populating the array for(int i=0; i<5; i++) p1[i] = (i+1)*10; //displaying the array for(int i=0; i<5; i++) printf("p1[%d] = %d\n", i, p1[i]); //deallocating previously allocated memory free(p1); free(p2); free(p3); return 0; }
The output of the above code will be:
p1[0] = 10 p1[1] = 20 p1[2] = 30 p1[3] = 40 p1[4] = 50
❮ C++ <cstdlib> Library